SPORTS I RESOURCE CENTRE
🌟 SEN & Inclusive PE Games
A full inclusive PE games section — every game card carries a learning objective, step-by-step instructions, visual cues, communication level, sensory considerations, easier/harder adaptations, a seated option, mobility adaptation, adult-support guidance, safety, success criteria and a confidence-building prompt. Barrier-first and STEP-based — never diagnosis-led.
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Game categories
24 games
Sound Ball Pass
Track a sound, pass and receive with a partner or small group.
🎒 One bell ball (or any ball with a bell inside) · ⏱ 5–10 minutes
Rainbow Ribbon Shake
Explore rhythm, big arm movements and self-regulation through music and pause.
🎒 One ribbon or scarf each · ⏱ 5–10 minutes
Traffic Lights
Listen and respond to colour signals while moving at different speeds.
🎒 None (or three large colour cards) · ⏱ 5–15 minutes
Animal Walk Parade
Build core strength and body awareness through animal movement play.
🎒 None (optional animal picture cards) · ⏱ 10–15 minutes
Balloon Keep-Up
Track a slow-moving object and strike it upwards repeatedly.
🎒 One balloon per pair · ⏱ 5–10 minutes
Bench Balloon Volley
Rally a balloon over a low line from a seated position — mixed teams, one game.
🎒 One balloon, one bench or table as the net line · ⏱ 10–15 minutes
Sensory Circuit Starter
Prepare the body for learning with a short proprioceptive and balance circuit.
🎒 A wobble cushion, a resistance band and a floor ladder (or tape lines) · ⏱ 5–10 minutes
Mirror Me
Copy a partner's slow movements exactly — attention, balance and body control.
🎒 None · ⏱ 5–10 minutes
Roll & Respond
Take turns and respond to simple roll-and-share prompts.
🎒 One soft ball or sensory ball, prompt picture cards · ⏱ 5–10 minutes
Hoop Bridge
Move the whole team across a 'river' using hoops as stepping stones.
🎒 Four hoops, six spot markers, two rope lines · ⏱ 10–15 minutes
Bubble Pop Stretch
Slow, calming movement matched to slow breathing.
🎒 Bubble mixture and wand (or one scarf to lift and lower) · ⏱ 5 minutes
Target Toss Steps
Throw or roll accurately at three distance targets, choosing your own level.
🎒 Six beanbags, three targets (bucket, hoop, bin) · ⏱ 10–15 minutes
Drum Freeze
Match movement energy to the beat, then practise stopping and settling.
🎒 A drum, tambourine or clapping rhythm · ⏱ 5–10 minutes
Line Traveller
Walk a taped line heel-to-toe to build balance and focus.
🎒 Floor tape (straight line, then zigzag) · ⏱ 5–10 minutes
Chair Volleyball
Play a full-class seated volleyball game with simplified contact rules.
🎒 A net or rope at 1.2m, one light ball or balloon · ⏱ 15–20 minutes
Boccia Buckets
Play an adapted boccia-style target game from a seated position.
🎒 Six soft balls, three buckets or hoops · ⏱ 10–15 minutes
Scarf Cascade
Track and catch lightweight objects falling slowly.
🎒 Two scarves per pair · ⏱ 5–10 minutes
Guess My Move
Send a message through movement only — non-verbal communication practice.
🎒 None (optional: five movement picture cards on the wall) · ⏱ 5–10 minutes
Steady Beats March
A one-to-one movement-to-beat session building timing and connection.
🎒 None (two rhythm sticks or clapping hands) · ⏱ 5 minutes
Colour Corners
Respond to colour calls by moving to matching corners — listening and decision-making.
🎒 Four large coloured cards · ⏱ 5–10 minutes
Partner Train
Move as a connected pair — leader and trailer walking a simple course.
🎒 None (optional: a ribbon streamer per pair, four cones) · ⏱ 5–10 minutes
Beanbag Body Balance
Balance a beanbag on different body parts — still first, then moving.
🎒 One beanbag per pupil · ⏱ 5–10 minutes
Slow-Motion Relay
A full-team relay where the skill is control, not speed.
🎒 One baton or soft ball per team of 4–6 · ⏱ 10–15 minutes
Choice Board Movement
A pupil-led movement session built entirely through visual choice-making.
🎒 A choice board with six movement pictures · ⏱ 5–10 minutes
24 of 100 games built — the library grows across all 27 categories, with every card carrying the full adaptation set. Inclusive Athletics, Low-Mobility and Small-Group categories are next in build.
SEN & Inclusive PE Games — Teacher Pack
Designed by UK PE Group Ltd | www.ukpegroup.org.uk
Sound Ball Pass
Objective: Track a sound, pass and receive with a partner or small group.
Equipment: One bell ball (or any ball with a bell inside)
Steps: Shake the bell ball so everyone can hear it before play begins. · Roll it gently to a chosen friend across the circle. · The receiver says (or signs) the passer's name, then rolls it on. · For a few passes with adult support, receivers close their eyes and listen for the ball.
Adaptations: Easier — Two pupils pass back and forth on the adult's signal.. Harder — Two balls at once, or call the receiver's name before rolling.. Seated — Fully seated — roll the ball across a table top or wheelchair tray.. Mobility — Shorten the rolling distance; the pupil chooses whether to roll or hold-and-pass by hand.
Safety: Roll, never throw, at table height; check the floor is clear of obstacles.
Success: The pupil passes and receives at least three times and responds to a name or gesture cue.
Rainbow Ribbon Shake
Objective: Explore rhythm, big arm movements and self-regulation through music and pause.
Equipment: One ribbon or scarf each
Steps: Start the music — pupils shake, swirl and make rainbow arcs, circles and zigzags. · Stop the music — every ribbon freezes like a statue. · Repeat four to five times, varying the music tempo. · Finish with one slow-motion round: ribbons fall as slowly as possible.
Adaptations: Easier — Shake with one hand while seated.. Harder — Copy a two-move ribbon pattern in sequence (arc, then circle, then freeze).. Seated — Full — every movement works from a chair or wheelchair.. Mobility — One-handed ribbon work; the adult stands on the pupil's stronger side.
Safety: Keep space between pupils so ribbons don't tangle or touch faces.
Success: The pupil moves the ribbon to the music and holds it still on the stop signal at least twice.
Traffic Lights
Objective: Listen and respond to colour signals while moving at different speeds.
Equipment: None (or three large colour cards)
Steps: Green — walk anywhere inside the boundary. Amber — slow motion. Red — stop and freeze. · Repeat the order green, amber, red several times before adding anything new. · Add blue — turn around on the spot — once pupils are confident. · Pupils who reach the boundary line become the signal callers for the next round.
Adaptations: Easier — Walking pace only, with just two signals (green and red).. Harder — Reverse the meanings, or add a purple 'free choice' movement.. Seated — Seated pupils respond by raising a matching colour card from their seat.. Mobility — Wheelchair users move on the same signals at their own pace — there is no elimination and no 'out'.
Safety: Spread pupils out so sudden stops don't cause bumps; keep a clear boundary away from walls and benches.
Success: The pupil responds correctly to green and red signals on eight out of ten calls.
Animal Walk Parade
Objective: Build core strength and body awareness through animal movement play.
Equipment: None (optional animal picture cards)
Steps: The adult demonstrates one animal walk — bear walk, crab walk, frog jump or snake slither. · The whole parade travels the path as that animal. · Change animals at each corner. · Each pupil chooses their favourite animal to lead the final parade.
Adaptations: Easier — Two animals only, over a shorter distance.. Harder — Link three animal walks into one continuous sequence across the hall.. Seated — Seated animal arms — penguin wing presses, elephant trunk circles, seal claps.. Mobility — Upper-body animals for wheelchair users; the parade always travels at the slowest animal's pace.
Safety: Clear the floor of bags and equipment before any hands-and-feet walking.
Success: The pupil copies two animal walks with weight through hands or feet.
Balloon Keep-Up
Objective: Track a slow-moving object and strike it upwards repeatedly.
Equipment: One balloon per pair
Steps: Tap the balloon upwards and keep it off the floor. · Count the taps aloud together. · After each new best count, each partner says one thing the other did well. · Try a round with the other hand only.
Adaptations: Easier — The balloon is tied to a string held up by the adult.. Harder — Left-hand taps only, or the pair counts in twos.. Seated — Full — seated keep-up works perfectly at table height.. Mobility — The balloon is floated within arm's reach — no travel needed at all.
Safety: Clear sharp objects; supervise inflated balloons and clear away any pieces immediately.
Success: The pupil keeps the balloon off the floor for five taps with a partner.
Bench Balloon Volley
Objective: Rally a balloon over a low line from a seated position — mixed teams, one game.
Equipment: One balloon, one bench or table as the net line
Steps: Serve with an underarm tap or a roll over the bench. · Each side may touch the balloon once before it goes back over. · Count every rally aloud together — the rally length is the score. · Restart from the adult feeder after each point, with a breath between points.
Adaptations: Easier — A balloon tied to a string above the bench.. Harder — Two balloons at once, or a soft foam ball instead of a balloon.. Seated — This is a seated game — floor, chair and wheelchair players all play together.. Mobility — The court shrinks so every player can reach the balloon from their own position — no travel required.
Safety: Bench anchored and stable; nothing sharp on trays or lap boards.
Success: The pupil contacts the balloon in a rally at least three times.
Sensory Circuit Starter
Objective: Prepare the body for learning with a short proprioceptive and balance circuit.
Equipment: A wobble cushion, a resistance band and a floor ladder (or tape lines)
Steps: Station 1 (60 seconds): stand on the wobble cushion and balance. · Station 2 (60 seconds): pull the resistance band — out, in, out, in. · Station 3 (60 seconds): step through the floor ladder, one square at a time. · Finish with 20 seconds of slow breathing against the wall before the lesson begins.
Adaptations: Easier — Adult hand-support at the wobble cushion.. Harder — Eyes-closed balance on the cushion; band pulls counted aloud.. Seated — Seated versions at every station — seated balance, seated band pulls, seated ladder taps.. Mobility — Wheelchair users do seated band pulls and a seated hand-balance on a wobble board on their tray.
Safety: A wall within reach of the balance station; check bands for wear before use.
Success: The pupil completes all three stations with adult prompting on two or fewer occasions.
Mirror Me
Objective: Copy a partner's slow movements exactly — attention, balance and body control.
Equipment: None
Steps: The leader makes slow shapes and movements — arms, shoulders, leaning, reaching. · The mirror copies exactly, like looking in a mirror. · On the raised-hand signal, leader and mirror swap roles. · Finish with both freezing together in one shared shape.
Adaptations: Easier — Copy arm movements only, seated.. Harder — Remember and repeat a three-move sequence.. Seated — Full — seated mirrors use arms, shoulders and facial expressions.. Mobility — Wheelchair mirrors copy arm and head movements; standing partners keep to upper-body moves too, so both play the same game.
Safety: Two-metre spacing between pairs; slow movements only — no fast swings.
Success: The pupil mirrors five partner movements and leads five.
Roll & Respond
Objective: Take turns and respond to simple roll-and-share prompts.
Equipment: One soft ball or sensory ball, prompt picture cards
Steps: Roll the ball gently to a chosen friend. · The receiver answers the prompt with a gesture, a sign, one word — or simply rolls it on. · The receiver becomes the roller. · Continue until everyone has had two turns.
Adaptations: Easier — The receiver simply rolls the ball back.. Harder — The receiver names the next passer before rolling.. Seated — Full — a seated circle roll works identically.. Mobility — Tighten the circle so every position reaches the ball; a ramp or channel can guide the roll.
Safety: Soft ball only; no throws across the circle.
Success: The pupil takes three turns, responding with any signal of their choosing.
Hoop Bridge
Objective: Move the whole team across a 'river' using hoops as stepping stones.
Equipment: Four hoops, six spot markers, two rope lines
Steps: The team crosses the river touching only hoops — the floor is water. · Hoops may be passed forward hand to hand but never thrown. · Everyone crosses together, or the team restarts. · Attempt two: the team changes one thing about its plan.
Adaptations: Easier — Narrow the river to 4 metres; hoops stay in place once set.. Harder — One hoop fewer, or a time challenge the team sets itself.. Seated — Seated pupils are the hoop-passing crew on the river bank — the role every team needs.. Mobility — A firm taped path runs alongside the river so wheelchair users cross parallel and score equally.
Safety: Non-slip floor; hoops flat, never stacked; walking pace only.
Success: The whole team crosses with zero floor touches.
Bubble Pop Stretch
Objective: Slow, calming movement matched to slow breathing.
Equipment: Bubble mixture and wand (or one scarf to lift and lower)
Steps: The adult blows one bubble at a time. · Pupils track the bubble, reach and pop it with one finger. · Breathe in as the next bubble rises; breathe out as it pops. · Five bubbles, then one minute of seated slow breathing.
Adaptations: Easier — Watch and point from a chosen seat.. Harder — The pupil takes a turn blowing while the others breathe with the bubbles.. Seated — Full — designed to be done seated.. Mobility — Bubbles are blown at seated height and within arm's reach.
Safety: Wipe up slippery spots left by bubble solution afterwards.
Success: The pupil tracks three bubbles and joins the breathing pattern at least once.
Target Toss Steps
Objective: Throw or roll accurately at three distance targets, choosing your own level.
Equipment: Six beanbags, three targets (bucket, hoop, bin)
Steps: Each pupil chooses their own throwing line — and may change it any time. · Toss or roll three beanbags at their chosen target. · Collect on the 'stop' signal, then go again. · Each pupil records their own personal best count.
Adaptations: Easier — One-metre line and a large basket.. Harder — Backwards toss, or bounce the beanbag into the hoop.. Seated — Full — seated throwing from a chair or wheelchair.. Mobility — Targets placed at seated height; a one-handed underarm roll is a first-class option.
Safety: One thrower per lane; collect only on the agreed stop signal.
Success: The pupil lands two of three beanbags on their chosen target.
Drum Freeze
Objective: Match movement energy to the beat, then practise stopping and settling.
Equipment: A drum, tambourine or clapping rhythm
Steps: Fast drum — fast marching. Slow drum — slow motion. · Silence — freeze completely. · Every freeze ends with one slow breath before the next round. · Finish with ten seconds of total stillness.
Adaptations: Easier — March and freeze only — no slow motion yet.. Harder — A pupil leads the rhythm; add a 'whisper walk' level.. Seated — Seated marching — foot taps or hand drums on the knees — and a full freeze.. Mobility — Any body part can keep the beat: fingers, head nods, or wheels pushed slowly.
Safety: Space to stop safely; non-slip shoes or socks.
Success: The pupil freezes on silence and completes a three-second still freeze.
Line Traveller
Objective: Walk a taped line heel-to-toe to build balance and focus.
Equipment: Floor tape (straight line, then zigzag)
Steps: Walk the line forward, one foot directly in front of the other. · Travel the line sideways. · Walk it again with a beanbag balanced on the head. · One pupil designs their own line challenge for the group to try.
Adaptations: Easier — A wide 20cm tape line, or holding an adult's hand.. Harder — The zigzag line, or stepping backwards along it.. Seated — Seated line ride — wheelchair or chair wheels follow the tape line exactly.. Mobility — Wheels follow the line like everyone else; hand-and-knee walkers travel the same route.
Safety: Line laid away from furniture; a spotter nearby for wobbles.
Success: The pupil travels the full line without stepping off — or with one recovery step.
Chair Volleyball
Objective: Play a full-class seated volleyball game with simplified contact rules.
Equipment: A net or rope at 1.2m, one light ball or balloon
Steps: Serve with an underarm toss or a roll over the net. · Up to three team contacts before the ball goes back over. · Rally length is counted aloud — the longest rally is celebrated, win or lose. · A new 'serving captain' rotates in for each point.
Adaptations: Easier — Balloon and a lower rope; catch-and-throw allowed as a contact.. Harder — Soft ball and real three-touch volleyball rules.. Seated — This is a seated game — every player takes part from their own seat.. Mobility — Everyone plays from their own seating position; no repositioning is ever needed.
Safety: Chairs stabilised; nothing on lap trays; fingers away from the rope.
Success: The pupil serves or returns once per game and joins a three-contact rally.
Boccia Buckets
Objective: Play an adapted boccia-style target game from a seated position.
Equipment: Six soft balls, three buckets or hoops
Steps: Roll or underarm-throw your balls towards the buckets. · Two throws each, in a fixed rotation shown on the turn card strip. · Add your points to the class running total together. · Change one thing each round — distance, hand, or a ramp release.
Adaptations: Easier — Bucket at one metre; rolling hand-over-hand with an adult.. Harder — Knock an opponent's ball away, or curve around a blocker cone.. Seated — This is a seated game — designed for chairs, wheelchairs and floor-sitters.. Mobility — Ramps, chutes or assisted release keep every pupil as the thrower of their own ball.
Safety: Balls rolled at floor level; buckets weighted so they don't tip.
Success: The pupil releases two balls and scores at least once.
Scarf Cascade
Objective: Track and catch lightweight objects falling slowly.
Equipment: Two scarves per pair
Steps: On the agreed 'drop' signal, A releases one scarf. · B catches it before it lands. · Swap roles after three drops each. · Build up to both scarves with a one-second gap between drops.
Adaptations: Easier — One scarf only.. Harder — The partner throws scarves upward rather than dropping them.. Seated — Full — seated catching at chest height.. Mobility — The drop height is adjusted to the catcher's position.
Safety: Clear the floor around each pair so nobody dives for a scarf.
Success: The pupil catches four of six scarves before they land.
Guess My Move
Objective: Send a message through movement only — non-verbal communication practice.
Equipment: None (optional: five movement picture cards on the wall)
Steps: The leader secretly picks one of the five movements. · The leader performs it three times, exactly the same each time. · The partner guesses by doing the movement back. · Swap leader and guesser.
Adaptations: Easier — Two movement choices only.. Harder — The leader links two movements in order.. Seated — Full — a seated movement set: clap, stretch, tap, wave, nod.. Mobility — A wheelchair movement set: wheel-spin, arm circles, head nods, hand claps, seat taps.
Safety: Space for each pair; movements are slow and controlled.
Success: The pupil leads three movement messages and guesses two.
Steady Beats March
Objective: A one-to-one movement-to-beat session building timing and connection.
Equipment: None (two rhythm sticks or clapping hands)
Steps: The adult claps a steady, slow beat; the pupil marches, steps or wheels to it. · The beat slows down, then speeds up. · The pupil marches while clapping at the same time. · Finish with the pupil leading the beat and the adult following.
Adaptations: Easier — Seated tapping to the beat.. Harder — The pupil claps and marches at the same time.. Seated — Full — seated foot and hand tapping to the beat.. Mobility — Wheeling pace matches the beat at any speed.
Safety: A clear walking path, checked before starting.
Success: The pupil keeps movement with the beat through one speed change.
Colour Corners
Objective: Respond to colour calls by moving to matching corners — listening and decision-making.
Equipment: Four large coloured cards
Steps: The adult calls a colour; pupils move to that corner. · Repeat calls every 8–10 seconds. · 'All change' mixes up the corners with no call. · Pupils take turns as callers — holding up the card alone is a valid way to call.
Adaptations: Easier — Two corners only; an adult walks with a pupil to their corner.. Harder — Silent calling — the card is shown but never named; a chosen movement style per call (hop, tiptoe, wheel).. Seated — Seated pupils move their chairs or point to their chosen corner — the corner point scores the same.. Mobility — Every route to every corner is step-free; wheeling counts as full movement.
Safety: Corners cleared of equipment; walking and wheeling pace only.
Success: The pupil reaches the correct corner on five consecutive calls.
Partner Train
Objective: Move as a connected pair — leader and trailer walking a simple course.
Equipment: None (optional: a ribbon streamer per pair, four cones)
Steps: The leader walks a slow course around four cones. · The trailer follows the feel of the link. · Swap leaders halfway through. · Finish stationary together as a 'parked train'.
Adaptations: Easier — Leader and trailer walk side by side.. Harder — Add a stop signal and a slow-motion section to the course.. Seated — A wheelchair leads and a walking partner follows — or two chairs linked by a streamer.. Mobility — Mixed pairs travel at the slower partner's pace; the course avoids tight turns unless the pair chooses them.
Safety: Walking pace only; a clear course; a gentle link, never pulling.
Success: The pupil leads and follows for one full course.
Beanbag Body Balance
Objective: Balance a beanbag on different body parts — still first, then moving.
Equipment: One beanbag per pupil
Steps: Balance the beanbag on the head for five seconds. · Then the shoulder, then the back of the hand. · Walk three slow steps with the bag balanced on the palm. · Each pupil invents one balance and shows it to a partner.
Adaptations: Easier — Balance the bag on a table edge while seated.. Harder — Beanbag on the head while walking the taped line.. Seated — Full — seated balances on the head, knee and arm.. Mobility — Wheelchair users balance on the head, arm or tray while stationary or rolling.
Safety: Beanbags land soft; no balancing while turning quickly.
Success: The pupil holds two balances for five seconds each.
Slow-Motion Relay
Objective: A full-team relay where the skill is control, not speed.
Equipment: One baton or soft ball per team of 4–6
Steps: Each team member travels their leg in their own chosen 'slow style' — tiptoe, wheel, giant steps. · The baton is passed at a walking pace, hand to hand. · The winning team is the one whose baton never touches the floor. · Teams review and re-plan, then run a second relay.
Adaptations: Easier — A shorter course; the baton carried in both hands.. Harder — A balance-line section, or the baton balanced on the palm for two steps.. Seated — A seated leg of the relay — the baton passed chair to chair.. Mobility — Every team builds its own order so wheeling, walking and seated legs are all scoring legs.
Safety: Lanes kept apart; a soft baton; no collisions at the turn.
Success: The team completes the relay with the baton never dropped.
Choice Board Movement
Objective: A pupil-led movement session built entirely through visual choice-making.
Equipment: A choice board with six movement pictures
Steps: The pupil points to, looks at, or hands the adult a movement card. · Adult and pupil do that movement together, twice. · The pupil chooses again — the same card may be chosen again and again, and that is a valid session. · Six choices make the session complete.
Adaptations: Easier — Two choices on the board.. Harder — The pupil sequences three cards into their own mini-circuit.. Seated — All six movements have seated versions on the reverse of the cards.. Mobility — Movement cards include wheelchair options — wheel pushes, arm circles, chair turns.
Safety: Clear space; movements at the pupil's own pace.
Success: The pupil makes at least four independent choices and moves for each one.